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Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
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A high level contributor to the development of the artistic techniques and processes utilized to create environments within the studio must be able to develop a comprehensive knowledge of the entire art production pipeline and all engine tools and systems associated with the creation of art assets and level layout Content creation, including 3D modeling/sculpting, 2D text
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Enable the business by working closely with policy teams to develop clear data handling standards and guidelines. Be a trusted partner to assigned business units by building domain expertise, by understanding their rhythm of business, and by offering balanced advisory. Facilitate global privacy reviews at scale a key data governance process designed to instill proactive t
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Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team Combine the goals of game design, art direction, and technological considerations to help build industry defining characters Research and initiate information gathering of pertinent
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Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
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Create and drive Player combat moves, systems, and tools from initial design through implementation, iteration, and completion Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including animation, visual effects, character controls, behaviors, and
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Create high level character design intent & combat flow plans Character animation and behavior implementation via state machines, behavior trees, visual effects, sound effects and various other scripting systems Iteratively work within the set standard for all character asset design, creation, and in game implementation within the production path as it relates to design,
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Create Industry Leading, Highest Quality Character Assets that balance visual fidelity and game design constraints Work Closely with Art Director and Leads to drive the team and evangelize the artistic vision Establish and Share Best Practices For Craft and Mentor Less Experienced, Junior Artists Collaborate with other departments such as Concept, Animation, Rigging, and
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PlayStation Productions is our in house production team specializing in adapting video game properties into compelling film and television projects. With a focus on delivering high quality adaptations that stay true to the essence of our games, we are seeking an individual experienced in business affairs to join our team and play a crucial role in the negotiation and exec
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Regularly represent the studio in external animation related communication and discussion by mentoring and giving feedback to an external group of animators and riggers Work with the external development group to maintain strong relationships with external animation studios and ensure their success in working with our team to meet Santa Monica Studio standards Collaborate
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Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
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As a Senior Technical Program Manager, you will be responsible for driving the firmware development of products that define the future of the PlayStation ecosystem. Your role involves you in every facet of the launch lifecycle for hardware and software development programs. This includes driving the timeline, coordinating the roles and responsibilities across engineering
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Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Support and empower artists and engineers in the efficient creation and implementation of high quality art assets Solve challenging technical issues in the game development pipeline Identify and implement art pipeline optimizations and tooling Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post processing, etc.) Research and dev
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Work with the Environment Art team and other departments to develop, maintain and improve pipelines and tools to increase production efficiency, achieve quality standards and match a defined visual style. Create prototypes that demonstrate technical production goals, help define quality standards and encourage technical evolution within the studio. Contribute to Environme
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Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted Today
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